- 01Read deficits
- 02Choose food combinations
- 03Spend actions/stock
- 04Check remaining needs
Multiple nutrition needs
Foods replenish different game needs, requiring combinations rather than filling one hunger bar.
The player's decision
Gather easy fruit or detour for the missing food category?
Original scenario
Original: berries fill one of three abstract needs; slower nuts fill two others. Six actions prepare two days of rations.
Start with this prototype
Build three explicitly fictional nutrition meters, four foods and a two-day trip. Preview replenishment/deficits and meet trip needs; omit real dietary advice and disease simulation.
Change one variable
Vary one food's complementary effects and check useful roles.
What to observe in a playtest
Clamp maximums and spend one item while updating every relevant meter.
Take the full design card
Includes rules, scope, tuning questions and sources for further planning. It does not create a project automatically.
Original analysis · version 1
Common pitfall
Identical decay and replenishment across bars adds UI without decisions.
Observations and sources
Cases refer to public documentation. Developers and community wikis are credited separately; document review is not a claim of hands-on testing.
- Eco
Nutrient balance affects skill gain; the documentation explicitly says starvation does not kill.
- Green Hell
The 1.0 notes offer a macroelement depletion slider, making need-decay speed a design variable.
Brief for the studio
Opens the AI studio with the brief below in the input. You can edit it. Nothing starts automatically.
Build three explicitly fictional nutrition meters, four foods and a two-day trip. Preview replenishment/deficits and meet trip needs; omit real dietary advice and disease simulation.
Covers are original AI-generated style illustrations. Game names reference publicly visible design choices and remain the property of their owners. This atlas does not supply screenshots or assets from those games. Prompts and combinations are original drafts for new games.