ATLAS / IDEAS Game design atlas Find a mechanism, understand its tradeoffs and smallest useful scope, then build your game with a design card and sample project.
192 Mechanisms32 Mechanism domain48 Art styles12 Genre guides
All252 Mechanisms192 Art styles48 Genre guides12 Core loop 01 Read an opening02 Pay the attack cost03 Reserve escape capacity04 Disengage and recoverClose combat One rule
One more hit may finish the fight, but will enough resource remain for a retreat?
Reference games Elden Ring · Monster Hunter Generations
Core loop 01 Read the wind-up02 Wait for the window03 Parry04 Use the openingClose combat One rule
Take a small loss with a safer guard or risk a missed parry for a larger opening?
Reference games Sekiro: Shadows Die Twice · Dead Cells
Core loop 01 Read the guard02 Choose angle or position03 Check the block result04 Switch before the responseClose combat One rule
Change attack direction to draw a guard or spend time moving behind the defender?
Reference games For Honor · Mount & Blade II: Bannerlord
Core loop 01 Confirm the opener02 Read range and threats03 Choose a branch04 Inspect the recovery positionClose combat One rule
Commit to a long combo or use a short branch to escape a second enemy?
Reference games Sifu · Street Fighter V
Core loop 01 Read both meters02 Choose offense or defense03 Maintain or release pressure04 Use the break windowClose combat One rule
Maintain pressure to prevent recovery or retreat to restore your own posture?
Reference games Sekiro: Shadows Die Twice · Sifu
Core loop 01 Start an action02 Confirm the hit state03 Input during the window04 Check transition and costClose combat One rule
Commit after confirming a hit or stop to avoid punishment on block?
Reference games Street Fighter V · Street Fighter IV
Covers are original AI-generated style illustrations. Game names reference publicly visible design choices and remain the property of their owners. This atlas does not supply screenshots or assets from those games. Prompts and combinations are original drafts for new games.