Genre guidesSpatialReflexCasual
Physics launch
The player sets direction and power, then gives the result to collisions. Skill is predicting the path, the impacts, and the shots that remain.
Guides explain combinations and are counted separately from individual mechanisms.
Core loop
- Read the target and the obstacles
- Pull a direction and an amount of power
- Launch and see how collisions rewrite the board
- Spend the remaining shots on the new positions
Key mechanisms
- Direction and power are visible before release
- A collision can be useful rather than only a penalty
- Shots are limited, so one may only set up the next
Design notes
- Fix gravity first, then build three levels that need different angles
- The preview must be honest for at least the first segment
- Do not change the physics rules in the middle of a level
Reference games
- Angry Birds
- Peggle
- Golf Peaks
Variants and combinations
- A marble clears a group of one color
- One shot bounces along a path before it lands on a defense
- The shot count is the score, and obstacles reward a curve over a straight line
Common pitfall
A preview must not promise a path the physics cannot produce; show its limits honestly.
Observations and sources
Cases refer to public documentation. Developers and community wikis are credited separately; document review is not a claim of hands-on testing.
- Peggle
Use Peggle Deluxe to compare aiming, bounces and a limited shot count.
Brief for the studio
Opens the AI studio with the brief below in the input. You can edit it. Nothing starts automatically.
Make a physics-launch game: drag to set direction and power, then let collisions resolve the shot. The preview shows at least the first segment. Each level has three shots, and one shot may only move an obstacle into a better place. Gravity never changes.
Covers are original AI-generated style illustrations. Game names reference publicly visible design choices and remain the property of their owners. This atlas does not supply screenshots or assets from those games. Prompts and combinations are original drafts for new games.