- 01Discover a fragment
- 02Extract time clues
- 03Place it on a timeline
- 04Revise from contradictions
Reconstructing fragmented chronology
Fragments arrive in discovery order, not event order; temporal clues reconstruct sequence and causality.
The player's decision
Fit a new testimony into the current account or reorder the whole hypothesis?
Original scenario
Original: recordings of a broken clock, blackout and last departure lack full timestamps; a shared announcement links two events.
Start with this prototype
Write six original fragments and three time anchors. Reorder by drag or buttons; flag contradictions without revealing the answer. Reconstruct a causal chain with freely rereadable evidence.
Change one variable
Remove one timestamp and check that key ordering remains inferable.
What to observe in a playtest
Find equally valid orders and accept causally equivalent sequences.
Take the full design card
Includes rules, scope, tuning questions and sources for further planning. It does not create a project automatically.
Original analysis · version 1
Common pitfall
An order known only to the author is not a fair deduction test.
Observations and sources
Cases refer to public documentation. Developers and community wikis are credited separately; document review is not a claim of hands-on testing.
Brief for the studio
Opens the AI studio with the brief below in the input. You can edit it. Nothing starts automatically.
Write six original fragments and three time anchors. Reorder by drag or buttons; flag contradictions without revealing the answer. Reconstruct a causal chain with freely rereadable evidence.
Covers are original AI-generated style illustrations. Game names reference publicly visible design choices and remain the property of their owners. This atlas does not supply screenshots or assets from those games. Prompts and combinations are original drafts for new games.