- 01Read the landing
- 02Deform the launcher
- 03Release energy
- 04Adjust from the trajectory
Elastic deformation and launch
Stretch or compression changes the release impulse. Direction and deformation amount determine launch, making shape a prediction aid.
The player's decision
Pull farther for range or reduce energy to avoid overshooting?
Original scenario
Original setup: a near basket has a low ceiling; a far one has a wall. The arc's apex matters as well as range.
Start with this prototype
Build a draggable elastic launcher, two baskets and five attempts. Show stretch limits and the last arc; score twice to win. Handle lost pointer capture without accidental shots; omit destruction.
Change one variable
Hold direction fixed and vary stretch to test predictable range changes.
What to observe in a playtest
Does equal deformation reproduce a landing? Check tiny, excessive and cancelled drags.
Take the full design card
Includes rules, scope, tuning questions and sources for further planning. It does not create a project automatically.
Original analysis · version 1
Common pitfall
Deformation unrelated to the actual impulse makes the feedback decorative.
Observations and sources
Cases refer to public documentation. Developers and community wikis are credited separately; document review is not a claim of hands-on testing.
- Angry Birds Journey
The official description links slingshot launches to toppling structures.
- Worms W.M.D Mobilize
Touch dragging adjusts shot power, a direction-and-force comparison rather than a literal spring simulation.
Brief for the studio
Opens the AI studio with the brief below in the input. You can edit it. Nothing starts automatically.
Build a draggable elastic launcher, two baskets and five attempts. Show stretch limits and the last arc; score twice to win. Handle lost pointer capture without accidental shots; omit destruction.
Covers are original AI-generated style illustrations. Game names reference publicly visible design choices and remain the property of their owners. This atlas does not supply screenshots or assets from those games. Prompts and combinations are original drafts for new games.